
GIGABYTE GeForce RTX™ 5080 GAMING OC 16GB GDDR7 256-bit Graphics Card
SPECIFICATION
|
Part Number |
GV-N5080GAMING-OC-16GD |
|
GPU Model |
GeForce RTX™ 5080 |
|
Core Clock |
2730 MHz (Reference: 2617 MHz) |
|
CUDA® Cores |
10752 |
|
Memory Clock |
30 Gbps |
|
Memory Size |
16 GB |
|
Memory Type |
GDDR7 |
|
Memory Bus |
256 bit |
|
Card Bus |
PCI-E 5.0 |
|
Digital Max Resolution |
7680 × 4320 |
|
Multi-view |
4 |
|
Card Size |
L=340 mm, W=140 mm, H=70 mm |
|
PCB Form |
ATX |
|
DirectX |
DirectX 12 API |
|
OpenGL |
OpenGL 4.6 |
|
Recommended PSU |
850W |
|
Power Connectors |
16 Pin × 1 |
|
Output |
DisplayPort 2.1b × 3, HDMI 2.1b × 1 |
|
Accessories |
1. VGA manual |
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GIGABYTE GeForce RTX™ 5080 GAMING OC 16GB GDDR7 256-bit Graphics Card
SPECIFICATION
|
Part Number |
GV-N5080GAMING-OC-16GD |
|
GPU Model |
GeForce RTX™ 5080 |
|
Core Clock |
2730 MHz (Reference: 2617 MHz) |
|
CUDA® Cores |
10752 |
|
Memory Clock |
30 Gbps |
|
Memory Size |
16 GB |
|
Memory Type |
GDDR7 |
|
Memory Bus |
256 bit |
|
Card Bus |
PCI-E 5.0 |
|
Digital Max Resolution |
7680 × 4320 |
|
Multi-view |
4 |
|
Card Size |
L=340 mm, W=140 mm, H=70 mm |
|
PCB Form |
ATX |
|
DirectX |
DirectX 12 API |
|
OpenGL |
OpenGL 4.6 |
|
Recommended PSU |
850W |
|
Power Connectors |
16 Pin × 1 |
|
Output |
DisplayPort 2.1b × 3, HDMI 2.1b × 1 |
|
Accessories |
1. VGA manual |
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
SPECIFICATION
|
Part Number |
GV-N5080GAMING-OC-16GD |
|
GPU Model |
GeForce RTX™ 5080 |
|
Core Clock |
2730 MHz (Reference: 2617 MHz) |
|
CUDA® Cores |
10752 |
|
Memory Clock |
30 Gbps |
|
Memory Size |
16 GB |
|
Memory Type |
GDDR7 |
|
Memory Bus |
256 bit |
|
Card Bus |
PCI-E 5.0 |
|
Digital Max Resolution |
7680 × 4320 |
|
Multi-view |
4 |
|
Card Size |
L=340 mm, W=140 mm, H=70 mm |
|
PCB Form |
ATX |
|
DirectX |
DirectX 12 API |
|
OpenGL |
OpenGL 4.6 |
|
Recommended PSU |
850W |
|
Power Connectors |
16 Pin × 1 |
|
Output |
DisplayPort 2.1b × 3, HDMI 2.1b × 1 |
|
Accessories |
1. VGA manual |




















